OpenBSD ports

The editors/tiled port

tiled-1.3.1p5 – tile map editor

Description

Tiled is a general purpose tile map editor. It's built to be easy to
use, yet flexible enough to work with varying game engines, whether your
game is an RPG, platformer or Breakout clone. Tiled is free software and
written in C++, using the Qt application framework. The main features in
a nutshell:

 -  General purpose tile map editor with XML-based map format
 -  Supports orthogonal and isometric maps
 -  Custom objects can be placed with pixel precision
 -  Full undo/redo and copy/paste support
 -  Add custom properties to tiles, layers, objects or the map
 -  Automatically reloads tilesets when changed externally
 -  Resize or offset your tile map later as needed
 -  Efficient tile editing tools like stamp and fill brushes
 -  Supports input/output plugins to open and save files in custom formats

WWW: https://www.mapeditor.org/
Only for arches
aarch64 aarch64 alpha amd64 amd64 arm arm hppa i386 i386 mips64 mips64 mips64el mips64el powerpc powerpc powerpc64 powerpc64 riscv64 riscv64 sparc64
Categories:
editors games lang/python

Library dependencies

Build dependencies

Run dependencies