The games/dsda-doom port
dsda-doom-0.26.2p0 – fork of prboom+ with a focus on speedrunning
Description
DSDA-Doom (also Doom Speed Demos Archive - Doom) is a source port based
on the PrBoom+um 2.6.x fork of PrBoom+ by Ryan Krafnick (Kraflab).
It has extra tooling for demo recording and playback, with a focus on
speedrunning. It also implements several new standards for mod and map
authors alike.
New features from PrBoom+ include:
- Heretic, Hexen, MBF21, and Doom-in-Hexen support
- In-game console and scripting
- Full controller support
- Palette-based lightmode for opengl
- Debugging features for testing
- Strict mode for speedrunning
- Various quality of life improvements
- Advanced tools for TASing
- Rewind
WWW: https://github.com/kraflab/dsda-doom
- Only for arches
-
aarch64
aarch64
alpha
amd64
amd64
arm
arm
hppa
i386
i386
mips64
mips64
mips64el
mips64el
powerpc
powerpc
powerpc64
powerpc64
riscv64
riscv64
sparc64
- Categories:
-
games
x11
Library dependencies
Build dependencies
Run dependencies