The geo/osrm-backend port
osrm-backend-5.27.1pl1 – high-performance road network routing engine
Description
OSRM is a high performance routing engine written in C++14 designed to run on
OpenStreetMap data.
The following services are available via HTTP API, C++ library interface and
NodeJs wrapper:
- Nearest - Snaps coordinates to the street network and returns the nearest
matches
- Route - Finds the fastest route between coordinates
- Table - Computes the duration or distances of the fastest route between all
pairs of supplied coordinates
- Match - Snaps noisy GPS traces to the road network in the most plausible way
- Trip - Solves the Traveling Salesman Problem using a greedy heuristic
- Tile - Generates Mapbox Vector Tiles with internal routing metadata
WWW: https://project-osrm.org/
- Only for arches
-
aarch64
alpha
amd64
mips64
mips64el
powerpc64
riscv64
sparc64
- Categories:
-
geo
lang/lua
Library dependencies
Build dependencies
Run dependencies