OpenBSD ports

The graphics/animorph port

animorph-0.3p5 – morphing engine

Description

Animorph is a morphing engine responsible for calculating and then
executing all the real time changes to the MakeHuman basemesh, as
required by the user's morph target selections and those target's value
settings.  Naturally, it also loads and saves character body setting
(.bs) files.
WWW: http://www.dedalo-3d.com/
Only for arches
aarch64 aarch64 alpha alpha amd64 amd64 arm arm hppa hppa i386 i386 mips64 mips64 mips64el mips64el powerpc powerpc powerpc64 powerpc64 riscv64 riscv64 sh sparc64 sparc64
Categories:
graphics

Library dependencies

Build dependencies

Run dependencies