The graphics/shaderc port
shaderc-2024.0p0 – SL/HLSL to SPIR-V shader compiler
Description
shaderc is a collection of tools, libraries and tests for shader
compilation. At the moment it includes:
- glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
- libshaderc, a library API for accessing glslc functionality.
glslc wraps around core functionality in glslang and SPIRV-Tools. glslc
and its library aims to to provide:
- a command line compiler with GCC- and Clang-like usage, for better
integration with build systems
- an API where functionality can be added without breaking existing
clients
- an API supporting standard concurrency patterns across multiple
operating systems
- increased functionality such as file #include support
WWW: https://github.com/google/shaderc
- Only for arches
-
aarch64
aarch64
alpha
amd64
amd64
arm
arm
hppa
i386
i386
mips64
mips64
mips64el
mips64el
powerpc
powerpc
powerpc64
powerpc64
riscv64
riscv64
sparc64
- Categories:
-
graphics
lang/python
Library dependencies
Build dependencies
Run dependencies